Within the dimension of playfulness, it can be said that all games are characterized by rewarding in an important proportion to the skill, but also usually leave a random fee, so that a priori who plays better does not have the victory assured.
In other words, the games are made up of a range of elements and in general, combine their own merits and the fruit of chance in different proportions. You could say that at the opposite end of those who give a majority weight to merit (such as chess, for example) are games of chance.
In games of chance, the player’s own ability almost does not affect, and in fact, it is impossible for someone to “play too well” or “too bad” to a game of chance. However, several games considered games of chance contain a quota of criteria or thinking ability, such as those involving cards.
Many peoples have developed basic and primitive gambling: the position of an object after its fall (a currency, say, case) are examples of this; In that case, the prediction became a game.
The conviction that all players are unaware of the result and cannot anticipate it (at least from the rational) puts all the participants on equal terms. From this sort of ‘ democracy in uncertainty,’ it is believed that the concept of betting on the outcome of a game originated, regardless of individual abilities.
Although from a moral or ethical level, gambling for money is usually condemned (for exalting the value of the reward not based on effort), it is hardly possible to mention something that transcended as strongly in almost all societies as gambling , and today they can be found in almost every major city in the world, especially dedicated to gambling, known as casinos.
Strictly speaking, those arguments presented against casinos seem to have been at least somewhat right. Over time, gambling became a pleasure or entertainment for the wealthiest, but also an escape mechanism for the poorest: the illusion of equality and being able to earn a significant sum of money for a stroke of luck. In the casino, it has been a cause of suffering for many families.
Many people transform these games into a condition, acquiring a disease known as ludopathy. In parallel to this, many others investigated from different points of view issues related to gambling.
The mathematical distribution of probabilities, for example, is an area in which one worked hard trying to explain why many people win, while casinos always get rich.